Tokyo Streets
Chilling experimentation where I tried to mimic a B&W photo render close to Kai Zielh or Vandervell style. It's basically just a composite nodetree in Blender which put all scene like that. The five tests allowed me to polish the process, and simplify the nodal. Render time started at 6/7 minutes for the first one in 4K (Cycles), and ends up to 15 seconds roughly for the last one. No passes needed at the end. The only post process in Photoshop is the blur, because it's faster than Blender and I'm a lazy guy^^